UX/UI design

Prototypes, and the thinking behind them.

These projects are about how a product actually works: the screen flow, the interaction patterns, the hierarchy, and the small decisions that make a prototype feel real instead of like a mockup.

StudyRoom Figma thumbnail

Featured prototype

StudyRoom Productivity Timer App

StudyRoom is where my UX and project management work meet: a team-built productivity timer app that went from FigJam planning through testing and revisions to a final presentation.

I designed onboarding, the weekly view, calendar start, timer setup, the data and profile screens, shop customization, completion feedback, loading transitions, and the navigation that ties it all together.

7 task flows designed
3 person design team
20→0 weekly-view misclick reduction
5→0 calendar-flow misclick reduction

Prototype set

Figma projects and interface studies.

Every project below links straight to the live Figma file, so you can click through the real flows. Here's the quick context on each.

StudyRoom Figma thumbnail
Product Design Testing

Team Andre Design StudyRoom

Team prototype for a productivity timer app with refined task flows and usability-tested revisions.

Open prototype
Final Project Visual Design 2 Figma thumbnail
Visual Design Prototype

Final Project Visual Design 2

A prototype focused on polished screens and a clean, presentable interaction flow.

Open prototype
Eating App Prototype Figma thumbnail
App Flow UX

Eating App Prototype

A mobile app concept working through content hierarchy and an approachable, easy-to-follow flow.

Open prototype
UI Aesthetics Assignment Figma thumbnail
UI Aesthetics Components

UI Aesthetics Assignment

Interface styling study focused on clarity, component polish, and design consistency.

Open design file

UX strengths

Where I focus.

Flow + structure

Task flows, onboarding, navigation, hierarchy, and responsive layout thinking.

Figma systems

Auto layout, component properties, reusable patterns, and scalable file organization.

Testing + revision

Usability findings translated into clearer screens, fewer misclicks, and stronger task completion.